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The CACS VR Lab was established by Christoph W. Borst. It provides students and researchers with high quality graphics workstations, stereoscopic displays, motion trackers, 3D input devices, and force feedback devices.
Lab Equipment
- PCs with high-end graphics and up to 8 cores
- VR Displays
- Head-mounted: VR4 HMD, VR1280 HMD, and eMagin Z800 3DVisor
- Projection-based: 13-foot 3D projection display (Visbox-HD13) with motion tracker, and smaller DepthQ-based active stereo display
- Other: Mirror-based “fishtank” displays and 3D LCDs
- Tracking: Intersense IS-900, Polhemus Fastrak, Ascension Minibird and Flock, Optitrack
- Gloves: 18 and 22 sensor Cybergloves, Cybergrasp, Rutgers Master II, 5DT, P5
- Styli: Phantom Premium 1.5 and two Omni force-feedback devices
- Assorted consumer-level devices
- Access to large-scale projection and high-end motion capture via LITE, the CS MoCap Lab, and a new CACS 3D auditorium under construction.
Courses
- NEW (Spring 2011) : 3D Interaction for Visualization and Games (CMPS 598 Special Topics)
- Computer Graphics (CMPS 415/515)
- Virtual Reality and Visualization (CMPS 615)
- Advanced Topics (CMPS 619)
A note regarding VR projects and assistantships: Priority is given to students who demonstrate strong commitment to lab projects and related coursework (CMPS 515, 615, 619). Research assistants must maintain a regular work schedule in the VR Lab, develop a project plan with ongoing documentation of progress, take relevant classes, and produce research results.
Related Labs and Groups
- CMPS Game Design and Development: Video from the undergraduate gaming curriculum
- LITE: A large-scale visualization and HPC center
- CREATE Group: Creative Research for Experiences with Advanced Technological Environments
- CACS 3D Auditorium (In development)










